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Midi Foot-controller Update | |
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Date: 14/6/2011 Tags: axefx | Last night I investigated whether I could compile and flash
the ROM from Windows7 64bit. The compiling side was fine, I
could build the binary but the program I was using to flash
that binary onto the AVR chip via the parallel port doesn't
work on Windows7-64bit. Which isn't to say you can't do AVR
development on Win7 but it just means that different
software is needed. On XP I've been using PonyProg2000 with
a lot of success. On the hardware front, I wired up all the pots to the test harness and checked they were applying the right voltage to the analog pins. I've soldered those onto the PCB traces and not the pads because it's a pain removing wires from pads and then trying to get the solder out and put something else in. Software wise I have re-written the menu and not everything is hooked up at the moment. So I spent some time uncommented some sections of the controller code and got them compiling with the new menu layout. The structure of things in memory (both RAM and EEPROM) has changed to make things more flexible and those changes need to be propagated out to all the rest of the code. (Parts that didn't compile originally have been commented out). Also I put together a Visual Studio 2005 project for the desktop version of the controller. And I'm loving zip ties at the moment... they make things so much more organized. |
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64bit Adventures | |
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Date: 11/6/2011 Tags: coding scribe | I've been playing around with 64bit builds of Scribe on
windows. And it's been er... interesting to say the least.
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Foot Controller Setup Menu | |
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Date: 7/6/2011 Tags: axefx | So last night I rewrote the setup menu of the Axefx
Footcontroller software. Basically before it was very
simple, had one level of editing where you could scroll
through all the parameters fairly easily. However you were
quite limited in what you could do with the IA buttons (send
one CC) and knob parameters (send one CC). Also the "Amp
Mode" has hard coded. Also it was hard coded to 3 IA
buttons, not flexible if there were more than that. The new menu system has much more flexibility. Basically you have 5 levels of menus, I know it sounds like a lot, but it's manageable. The first level is simply picking between the pre-preset settings and the global settings. In the preset settings, you have 3 sections for the IA buttons, and the "grouping" setting for making the IA's mutually exclusive. Inside the IA button settings you now have 2 commands (limited by the EEPROM memory in the current AVR), where each command (4 bytes) is one of:
Now in the global menu there is 3 sections for the different parameter modes (parameters are the 6 knobs and 2 external controllers). The modes are "Normal", "Amp1" and "Amp2". In normal mode the default operation is to send a midi CC command, with the default settings being the axefx EXTERN1 to EXTERN8 midi CC's. Amp1 and Amp2 mode default to sending axefx sysex command's that map to the Gain/Bass/Mid/Treble/Presence/Master for the Amp1 and Amp2 block. That mode change is tied to a 3 position hardware switch on the box somewhere. Each of those (3) modes has 8 parameter settings, that each have again 2 commands. The command editing is exactly the same options as the IA's. Then you also have the Tuner CC and Tempo CC, the midi channel and the factory reset function. The factory reset just configures all the IA's for every preset to do nothing and makes the global parameters do all the default things for the different modes. All in all it's now looking and feeling much better. The hardware testing is coming along nicely. I'm still working on dialing in the LCD code... it's being a little finicky. But hopefully I'll get it sorted tonight. |
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Footcontroller Photos | |
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Date: 6/6/2011 Tags: axefx | Some more photos of the footcontroller PCB kit:![]() ![]() ![]() |
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Foot Controller Testing | |
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Date: 6/6/2011 Tags: axefx | Tonight I put together a test harness on some proto-board,
using 12 micro-switches to test the functions on the foot
controller board. So far so good, all the parts are working
as expected. The next thing to test is the MIDI input and
output. The next revision of the controller PCB with allow
for connecting to the test board via ribbon cable and IDC
plugs. Which will be much neater than soldering the test
harness in.![]() Also I've installed a contrast pot for the LCD. Unfortunately I messed up the trace going to the contrast pin on the LCD in the PCB design. Not to worry, I've cut that trace on the PCB's using a dremel which leaves it free to be hooked via a nearby pad to whatever you'll use for contrast control. The kit instructions will cover that. After getting all the buttons hooked up tonight, I tried all the setup menu functions, like factory reset, configuring the MIDI channel, changing the IA blocks etc. Then I moved around the presets, and switched some IA blocks on and off. Everything worked first time... so that's an excellent sign! |
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First PCB build | |
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Date: 3/6/2011 Tags: axefx | Made a quick video of building the first PCB:
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