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Visual Studio 2010 is as fun as a broken leg
Date: 11/1/2011
Apart from the constant crashes, unbearable slowness and long load times, vs2010 has this bug... where "Go To Definition" results in:



So thinking that maybe a compile switch might fix that I turn on "Enable Browse Information" (/FR) for my project, because that sounds like it might be useful for looking up symbols, or something. I rebuild (just in case) and try to lookup a symbol definition... and...



But do you know what that option is useful for?

Turning off member variable lookup in the debugger.

Yup. Awesome isn't it?

So I turn it off, rebuild, and wow, I can see class member variables in the debugger again.

Top work Microsoft, now get back to ignoring your users.
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Well well well... what 'ave we here?
Date: 30/11/2010
Tags: itunes
It seems the iTunes 10 persistant library ID nut has been cracked by Felipe. I wonder what I should do with that information?
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i.Hex now on SourceForge
Date: 26/8/2010
Tags: open-source i.Hex
I've created a SourceForge project for i.Hex here:
https://sourceforge.net/projects/i hex
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Scribe/Mac unified toolbar
Date: 18/8/2010
Tags: mac code
I got this working today:
Looks a little more native eh? I think the icons are still a little blurry, but to fix that I'll have to create full resolution source icons, which are 128x128. Currently they are 24x24, and they are getting scaled somewhat for display on the toolbar. First x4 to fill the 128x128 source image and then down to whatever size the HIToolbar wants to display them as.

I've been playing for years now with getting native scrollbars working. But thats proven too difficult so far for this little black duck.
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i.Mage on SourceForge
Date: 4/8/2010
i.Mage is now on SourceForge:
https://sourceforge.net/projects/image-editor
All the source is checked into SVN and it's builds on windows. Will check on Mac when I get a chance.
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Html editing.
Date: 30/7/2010
I'm making a serious effort to use Scribe's HTML editing in day to day use. So far I've resolved a number of issues that made it unusable and it's now just merely clunky as hell. Things I've yet to sort out:
  • Home/End don't work.
  • I still get a bunch of asserts pop up when I delete text.
  • Enter with a selection doesn't do anything.
  • There are some stray spaces creeping in here and there.
  • No way to set a HTML signature yet. Although there are HTML reply/forward formats.
  • The HTML output has a lot of redundant style information in the elements. e.g. the anchor tags have explicit styles for "blue" and "underlined". I will eventually remove those on save. I'm working towards have a default style sheet, which most likely will exist as a 'default.css' in the resources folder. This means that yes, you could edit that to change the default appearance of HTML email in Scribe.
  • Also it doesn't yet allow you to reply to someone's else HTML email in HTML... it converts their email to text... adds that to your HTML reply template and then gives that to the editor. Although I'm working on a new DOM field called "BodyAsHtml" that you can use in the reply format to get the source email's HTML correctly formatted. It's unknown how arbitrary HTML email will work inside the editor. For instance, there is no way of editing tables at all, but it should render ok.
  • Oh yeah, and no inline spell checking like the text mode compose control. It's taken a long time to get that working right, and HTML adds a whole other level of complexity to it. But you know I'll find a way right!
  • Doesn't support paste/working with images at all.
  • Can't break out of the quoted text to put inline replies in.
And it's probably buggy buggy buggy. But I have sent a few HTML emails this week.

Update: Btw it's hilarious trying to reply to Outlook emails. Such pretty well formed HTML.
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