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i.Hex now on SourceForge
Date: 26/8/2010
Tags: open-source i.Hex
I've created a SourceForge project for i.Hex here: hex
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Scribe/Mac unified toolbar
Date: 18/8/2010
Tags: mac code
I got this working today:
Looks a little more native eh? I think the icons are still a little blurry, but to fix that I'll have to create full resolution source icons, which are 128x128. Currently they are 24x24, and they are getting scaled somewhat for display on the toolbar. First x4 to fill the 128x128 source image and then down to whatever size the HIToolbar wants to display them as.

I've been playing for years now with getting native scrollbars working. But thats proven too difficult so far for this little black duck.
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i.Mage on SourceForge
Date: 4/8/2010
i.Mage is now on SourceForge:
All the source is checked into SVN and it's builds on windows. Will check on Mac when I get a chance.
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Html editing.
Date: 30/7/2010
I'm making a serious effort to use Scribe's HTML editing in day to day use. So far I've resolved a number of issues that made it unusable and it's now just merely clunky as hell. Things I've yet to sort out:
  • Home/End don't work.
  • I still get a bunch of asserts pop up when I delete text.
  • Enter with a selection doesn't do anything.
  • There are some stray spaces creeping in here and there.
  • No way to set a HTML signature yet. Although there are HTML reply/forward formats.
  • The HTML output has a lot of redundant style information in the elements. e.g. the anchor tags have explicit styles for "blue" and "underlined". I will eventually remove those on save. I'm working towards have a default style sheet, which most likely will exist as a 'default.css' in the resources folder. This means that yes, you could edit that to change the default appearance of HTML email in Scribe.
  • Also it doesn't yet allow you to reply to someone's else HTML email in HTML... it converts their email to text... adds that to your HTML reply template and then gives that to the editor. Although I'm working on a new DOM field called "BodyAsHtml" that you can use in the reply format to get the source email's HTML correctly formatted. It's unknown how arbitrary HTML email will work inside the editor. For instance, there is no way of editing tables at all, but it should render ok.
  • Oh yeah, and no inline spell checking like the text mode compose control. It's taken a long time to get that working right, and HTML adds a whole other level of complexity to it. But you know I'll find a way right!
  • Doesn't support paste/working with images at all.
  • Can't break out of the quoted text to put inline replies in.
And it's probably buggy buggy buggy. But I have sent a few HTML emails this week.

Update: Btw it's hilarious trying to reply to Outlook emails. Such pretty well formed HTML.
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i.Ftp on SourceForge
Date: 26/7/2010
As hinted I'm slowly moving to having my apps hosted on SourceForge. Starting with i.Ftp:

It has the latest release, v2.20, in source and binary form, a screenshot+icon, svn etc. I guess i.Mage is next.

There was no reason is keeping all my open source stuff on a private SVN server. If I had a catastrophic data crash or passed away it would just disappear. Morbid thoughts I know, but you get them occasionally. Anyway it's getting better, 2 projects down... um... er lots to go.
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Gtk Progress
Date: 30/6/2010


Most of the keyboard and mouse functionality is working. Painting windows is much improved. The skin engine is painting controls. Overall things are quite functional, but there are still broken things, like combo boxes on dialog seems to mess things up. And the account preview just seems to hang and go nowhere.
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