First Last Prev Next    No search results available      Search page      Enter new bug
Bug#: 8
Product:
Component:
Status: RESOLVED
Resolution: FIXED
Assigned To: Matthew Allen <fret@memecode.com>
Hardware:
OS:
Version:
Priority:
Severity:
Reporter: Matthew Allen <fret@memecode.com>
Add CC:
CC:
URL:
Summary:

Attachment Type Creator Created Size Actions
Create a New Attachment (proposed patch, testcase, etc.) View All

Bug 8 depends on: Show dependency tree
Show dependency graph
Bug 8 blocks:

Additional Comments:







View Bug Activity   |   Format For Printing   |   XML   |   Clone This Bug


Description:   Opened: 2005-07-27 10:30
The UI disappears but the process remains in memory after the user exits.

------- Comment #1 From Matthew Allen 2006-01-01 10:43:51 -------
http://www.memecode.com/forums/view.php?id=4873

------- Comment #2 From Matthew Allen 2006-08-18 23:00:31 -------
http://www.memecode.com/xyz/view.php?id=4873

------- Comment #3 From Matthew Allen 2006-10-16 07:40:26 -------
Made a fix today in the mouse hook thread to make it shutdown cleanly all the
time. There was a rare case where the mouse hook destructor locks the objects
just as the hook thread thread tries to lock it as well. This causes the thread
to never get the lock and never check whether to exit or not, hanging itself. So
now the thread tries to lock, but with a short timeout so it falls back into the
loop, see that it should exit and then shuts down nicely.

First Last Prev Next    No search results available      Search page      Enter new bug